The VRoma Project has been designed to test the following five hypotheses about the role modern information technology can play in facilitating the teaching and learning of classics. Listed under each are some projected outcomes that would, if they occur, lend support to the premise. During the two-year grant period, we will be gathering evidence related to these outcomes; such assessment should give us a clearer idea of what works, what doesn't work, and why.

  1. Technology's capacity for simultaneous presentation of different types of resources promotes effective learning in classics.

  2. Technology's capacity to create a sense of immediacy and intimate contact with the classical world generates interest and personal investment in teaching and learning classics

  3. Technology's capacity for rapid and efficient communication helps to bridge diversity, develop community, and foster collaboration among individuals in distant locations and different types of institutions

  4. The coupling of cross-platform, time-independent web technology with real-time, interactive MOO technology expedites distance learning and cross-institutional collaborative courses

  5. Guided and goal-oriented use of technology in classics courses improves general technological interest and proficiency

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